Let’s Render Blender On Consumer Cards From AMD And NVIDIA
One possible path to get yourself a new GPU is to convince your employer that you need it for your job. The chances are you would argue for NVIDIA as several rendering…
Read Moreby Jeremy Hellstrom | Jun 25, 2021 | Graphics Cards | 0
One possible path to get yourself a new GPU is to convince your employer that you need it for your job. The chances are you would argue for NVIDIA as several rendering…
Read Moreby Scott Michaud | Mar 8, 2020 | General Tech | 0
Starting with the release of Blender 2.8 from last July, the Blender Foundation has put the 3D production suite onto a three-month release cycle. It has worked for 2.81 and 2.82, so…
Read Moreby PCPer Staff | Aug 2, 2019 | General Tech | 0
Join us this week for a review of two tempered glass PC cases from NZXT and SilverStone, a look at the official Ice Lake SKUs from Intel, new RTX support and GeForce…
Read Moreby Scott Michaud | Jul 29, 2019 | Graphics Cards, General Tech | 0
The Blender Foundation has just announced RTX support for Blender at SIGGRAPH 2019. The patch was created by Patrick Mours of NVIDIA in close collaboration with the Blender Institute. Currently,...
Read Moreby Scott Michaud | Jul 15, 2019 | General Tech | 0
Epic Games has been handing out grants to people and organizations that in some way contribute to their Unreal Engine ecosystem. The Blender Foundation is the latest awardee, which received...
Read Moreby Scott Michaud | Jul 13, 2019 | General Tech | 0
Blender 2.80 Release Candidate is now available on the official website. This version introduces a massive change in user experience (both visually and functionally). Unless a showstopper bug appears, the...
Read Moreby Ken Addison | Dec 10, 2018 | Graphics Cards | 17
Professional graphics cards are a segment of the industry that can look strange to gamers and PC enthusiasts. From the outside, it appears that businesses are paying more for…
Read Moreby Scott Michaud | Aug 11, 2018 | General Tech | 9
The Blender Foundation is wrapping up development on Blender 2.8, “The Workflow Update”. We have been following it for a while, but today’s announcement caught me by surprise: a benchmark database. It…
Read Moreby Scott Michaud | Jul 2, 2018 | General Tech | 3
The next dot-version of Blender, 2.8, is the most exciting update (in my opinion) since BMesh (n-gons) was added in 2.63. It is focused on workflow patterns and interface changes, but this…
Read Moreby Scott Michaud | Mar 4, 2018 | General Tech | 5
Normally the “a” patch of Blender arrives much closer to the number release – about a month or so. Five months after 2.79, however, the Blender Foundation has released 2.79a. It...
Read Moreby Scott Michaud | Nov 5, 2017 | General Tech | 0
About a week ago, the Blender Foundation held their annual Blender Conference. The event was sponsored by AMD, same as last year, who is putting quite a bit of time and money…
Read Moreby Scott Michaud | Sep 13, 2017 | General Tech | 8
The latest version of Blender, 2.79, makes a few significant changes, especially for users with AMD GPUs. Their main rendering engine, Cycles, has now reached feature-parity on OpenCL and CUDA. While those…
Read Moreby Scott Michaud | Jul 10, 2017 | General Tech | 1
Blender 2.8x is being dubbed “Workflow” by the Blender Foundation, and 2D animators are included in that. The 3D suite has included a tool, called “Grease Pencil”, for quite some…
Read Moreby Scott Michaud | Jul 10, 2017 | General Tech | 4
As we reported about a month ago, The Khronos Group has finalized glTF 2.0, which is a 3D format designed for whole scenes. Since then, Khronos have...
Read Moreby Scott Michaud | Jun 28, 2017 | General Tech | 5
AMD has released a free ray-tracing engine for Blender, as well as Maya, 3D Studio Max, and SolidWorks, called Radeon ProRender. It uses a physically-based workflow, which allows multiple materials...
Read Moreby Scott Michaud | May 5, 2017 | General Tech | 2
The Blender Foundation is currently working on two different branches of their popular 3D suite, Blender 2.79 and Blender 2.8. We have discussed the former quite a bit, which is...
Read Moreby Scott Michaud | Apr 21, 2017 | General Tech | 1
The Blender Foundation and volunteers have been quite busy, especially over the last few weeks. Two major changes that are prepared for Blender 2.79: near-parity between CUDA and OpenCL, and...
Read Moreby Alex Lustenberg | Feb 16, 2017 | General Tech | 9
PC Perspective Podcast #437 - 02/16/17 Join us for EVGA iCX, Zen Architechure, Intel Optane, new NVIDIA and AMD driver releases, and more! You can subscribe to us through iTunes and you can...
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